Krotos is based in Edinburgh, Scotland and creates unique audio software products for AAA game studios, film studios, and top-notch post-production companies worldwide. Their first product, Dehumaniser Pro, was launched November 2013 to rave reviews and since, the company has quickly grown in size whilst releasing numerous exciting products. As the brainchild of sound designer Orfeas Boteas, Krotos is always looking for ways to improve the post-production process while simultaneously making it fun for sound engineers.
Theme park and haunted house attractions sound designer Dan Bieranowski (Mystic Frequency) took the time to talk us through his process for creating sound effects for a haunted house attraction using Reformer Pro.Create Zombie vocalisation and sound effects in under 5 minutes
In this video Dan shows how he designed zombie vocalisation and sound effects for an intense impact moment, all from scratch and in under five minutes – a process that previously would have taken him hours to layering sound effects together for.
Learn how Dan uses his own voice to perform the vocalisations, and how he imports his own zombie samples to analyse using Reformer Pro’s Analysis Tool.Try a free 10 day demo
Ready to give it a try? Download a free 10 day demo to evaluate Reformer Pro in your own time.Reformer Pro Quick View Buy Now Quick View Buy Now Quick View Buy Now Quick View Buy Now
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We’re excited to be heading to sunny Brighton for this year’s Develop: Conference between 9 – 11th July. Develop:Brighton has been bringing together the European Game Dev community since 2006, and we’re looking forward to be involved this year.
We’re looking forward to seeing you in Brighton.Contact Quick View Buy Now Quick View Buy Now Quick View Buy Now Quick View Buy Now Read More
For the month of July, we’re pleased to be offering our users huge savings on our full range of upgrade options. Save big on upgrading from a basic version of your plugin to the premium edition, or elevate your workflow by upgrading to the most powerful sound design bundles available – all at a massive 30% off!Upgrade today, transform your workflow forever
Already own a Krotos product and ready to add more power, speed and creativity to your sound design process? Whether you’re upgrading from Simple Monsters, or you’re a Reformer Pro power-user, there’s an upgrade path to suit a wide range of needs and budgets.
Find the perfect upgrade path for you.Upgrade Now Ready to explore the power and creative potential of the Sound Design Bundle 2?
There has never been a better time to upgrade to the most powerful sound design solution available, so why not take advantage of this great opportunity?
Combining our four flagship products with three huge sound effects libraries – bundled together into one essential time and cost-saving package, the Sound Design Bundle 2 offers flexible, creative and efficient workflows, enabling you to design creatures, animals, weapons, vehicles, footsteps, combat sound, Foley and other unique sound effects.
Take advantage of this great offer and get a massive 30% off when upgrading to our already discounted Sound Design Bundle 2.
These offers are available between 4th and 31st July 2019 – don’t miss out!Browse Upgrades Sale!   Quick View Buy Now Quick View Buy Now Quick View Buy Now Quick View Buy Now Read More
We’re excited to introduce the Total Bundle 2 – a mammoth package of over 7,000 high-quality SFX that can be used to design, automate and perform sound in real-time using Reformer Pro. We’ve paired our own libraries together with specially curated content from Soundbits, Sounddogs, and Silverplatter Audio to bring you 32GB of SFX at fantastic value.Back to all videos Related Videos
Introducing Reformer Pro
Reformer Pro Walkthrough
Reformer Pro Clothes & Materials Foley BundleRELATED PRODUCTS Quick View Buy Now Quick View Buy Now Read More
We’re excited to introduce the Total Bundle 2 – a mammoth package of over 7,000 high-quality SFX that can be used to design, automate and perform sound in real-time using Reformer Pro. We’ve paired our own libraries together with specially curated content from Soundbits, Sounddogs, and Silverplatter Audio to bring you 32GB of SFX at fantastic value.239 SFX Libraries in one ultimate package
The Total Bundle 2 includes 239 libraries containing: clothes, materials, rocks, water, surfaces, electronics, fire, ice & snow impacts, wild animals, crashes & smashes, and much more.
Reformer Pro Libraries are specially designed to interact seamlessly with the plugin, offering unrivaled variety and empowering your creative process. We also give you access to the original files, allowing you to use our libraries in a more traditional manner.find out more Try a free Reformer Pro demo
Reformer Pro saves you massive amounts of time when designing any sound effect and aims to inject more fun into the process. Perform your sfx libraries in real-time via a microphone, controller or instrument. Quickly and easily add textures, replace any sound and discover inspirational new ways to maximise your sound design workflow.
Want to give it a try? We offer a free 10 day demo so dive deep and explore the powerful possibilities of performable sound design!Buy / Demo Reformer Pro NEW Quick View Buy Now Quick View Buy Now Quick View Buy Now Quick View Buy Now Read More
As well as primarily being a weapon sound design plugin, Weaponiser has powerful and efficient functions, which lend themselves perfectly for dynamic asset creation outside of weapons. Our Footsteps SFX bundle for Weaponiser now allows you to flexibily create and perform responsive footstep sound design in Weaponiser. In this tutorial video, we show you how we used the Footsteps bundle in Weaponiser with Reformer Pro and our Clothes & Materials Foley Bundle to create the sound effects for our promotional video.Back to all videos Related Videos
Using Weaponiser for Futuristic Sound EffectsRELATED PRODUCTS Quick View Buy Now Quick View Buy Now
The post Tutorial: Using Krotos Weaponiser to Create Footsteps Sound Effects appeared first on Krotos.Read More
As well as primarily being a weapon sound design plugin, Weaponiser has powerful and efficient functions, which lend themselves perfectly for dynamic asset creation for Foley outside of weapons.
Our new Footsteps SFX collection for Weaponiser now allows you to flexibly create and perform responsive footstep sound design in Weaponiser.
In this tutorial video, we show you how we used the Footsteps bundle in Weaponiser in conjunction with Reformer Pro and our Clothes & Materials Foley Bundle to create the sound effects for our promotional video.Try a free 10 day demo
Weaponiser is available for a free 10 day trial period so you can take your time to evaluate the software.Weaponiser Footsteps bundle NEW Quick View Buy Now Quick View Buy Now Quick View Buy Now Quick View Buy Now
The post Tutorial: Using Weaponiser to Create Footsteps Sound Effects appeared first on Krotos.Read More
The Footsteps Bundle for Weaponiser is a comprehensive collection of 1885 dynamic shoe, step and surface assets designed for use with Weaponiser.
Professionally recorded by Krotos, this royalty-free footsteps SFX collection comes loaded with 81 tweakable presets and features whole step and heel/toe recordings to offer detail, flexibility, and the ability to perform any type of step in Weaponiser.Back to all videos Related Videos
Using Weaponiser for Futuristic Sound EffectsRELATED PRODUCTS Quick View Buy Now Quick View Buy Now Read More
The new Footsteps Bundle for Weaponiser is a comprehensive 699MB SFX collection of dynamic surface and footstep assets to offer you a new workflow for responsive and efficient footstep sound design. This bundle comes loaded with 81 tweakable presets and features whole step and heel/toe recordings to offer detail, flexibility, and the ability to perform any type of step in Weaponiser.
Not only is Weaponiser the ultimate weapon sound design solution, but now you can use it for performing or automating flexible, responsive footstep sound design!Supercharge your workflow with $598 worth SFX for free
To celebrate the release of this new bundle, we’re offering both the Footsteps Bundle and our combat SFX collection, the Battle Bundle free with all Weaponiser Fully Loaded and Sound Design Bundle 2 purchases – an amazing opportunity to supercharge your workflow with $598 worth of additional library content. That’s a huge 50% in SFX library savings!
This offer is only available from 31 May – 14th June 2019, don’t miss out!DEMO / BUY SOUND DESIGN BUNDLE 2 DEMO / BUY WEAPONISER FULLY LOADED RELATED PRODUCTS Save 30%   Quick View Buy Now Quick View Buy Now Quick View Buy Now Quick View Buy Now
The post 7,700+ SFX free with Sound Design Bundle 2 or Weaponiser Fully Loaded appeared first on Krotos.Read More
Multiple award-winning sound designer David Farmer (Skywalker Sound) has been responsible for creating the sound for major titles and games such as the Lord of the Rings and Hobbit trilogies, Con Air, Space Cowboys, God of War, World of Warcraft, the Avengers, King Kong, and many many more.
David took some time out from his work at Skywalker Sound to talk to us about working in a Tolkien Universe, reinventing himself for the Marvel World, and how he uses Krotos Reformer Pro and Weaponiser plugins in his workflow.Hi David, thanks for taking the time to talk to us. We’re curious to find out a bit more about your background. How did you get started in sound design, and how did working at Skywalker Sound come about?
I always had an interest in sound in some for or other. But my interest was piqued when I saw the making of The Empire Strikes Back. They showed Ben Burtt out recording crazy sounds and making the light sabers, and stuff like that. That was a pivotal moment, if for no other reason than to tell me the profession existed.
I didn’t pursue it straight away though. I was working as an associate manager at a finance company, and was miserable at my job. That drove me to look for a profession that I would enjoy. I wound up going to Full Sail in Winter Park FL, where I got an associates degree in recording arts. It was a fantastic program that exposed me to a wide variety of skills in the audio world. I did go there with the idea I’d pursue sound design, so in the back of my mind I was trying to see how every little thing I learned could be applied to film sound.
After Full Sail I wound up interning at EFX Systems in Burbank CA. That’s where I met Harry Cohen, who took me under his wing and I learned a ton from him. It was a small facility with lots of projects moving through, so there were lots of opportunities to work on various TV shows and films. At one point Skywalker Sound was very interested to see how a little facility like ours could get so much work done. So I was invited to come up and sound design on “The Arrival”, around 1996 I think. From that experience I met some of the people I still work with today at the ranch.You’ve worked on a huge variety of film genres – from action and horror, to sci-fi and fantasy…is there a world you get most excited about working within, and are there any big challenges associated with these projects?
I’ve always been a fan of the gritty organic world, like the Tolkien one. Working with wood, rock, and stone is very satisfying, and I just love the genre. Those films will always hold a special place for me.
I had to re-invent myself quite a bit when I started designing for Marvel. All the things that were out of place in the Tolkien world, have a place there. And I mean tonalities, machinery, futuristic weapons, etc.. It took some work, but I finally found a style that was both new to me and seemed to work for the clients and the projects.
I’d say the challenges are always trying to make something new. Quite often even when something is brand new and a totally new approach, the result still sounds like something we already know. I think I’ve stumbled across re-creating the tie fighters half a dozen times, when trying to make other things and using totally different sources. But if I used those, it would take the audience out. Actually the client would think I just tried to use tie fighters, so I’ve never even attempted to use those sounds!
In the Marvel world, we always have to be aware that these characters might be on screen together someday, even if they’re in a solo movie when we first come up with sound for them. So we have to make them unique enough so that if they’re on screen together we can tell them apart sonically.You’ve been using Reformer Pro in your set-up, that’s so great to hear! How has it contributed to your workflow and have you been able to incorporate it in your recent project work?
Yes its a clever tool for sweetening things. The thing I love about it is it generates sounds without much manual attendance, or editing on my part. It’s great when you know a sound needs a little something extra, and you need it fast!Are there any particular Reformer Pro libraries that you’ve found most useful in your projects? And have you used any other Krotos plugins or libraries?
The pig and leopard I’ve gotten quite a bit of use out of. But more than anything I’ve used my own creations, based on sets of designs done for particular projects. It can really help keep “themes” going.
Weaponiser is an amazing tool as well. It’s a smart tool clearly born by experienced design needs.And finally, what’s the most valuable piece of advice you would pass on to those starting out in your field?
I feel like anyone starting out now has a real advantage. With the exception of increased competition. There are so many amazing tools available for a fraction of what we used to spend for more or less one-note hardware devices. Just a single reverb unit a few years ago would cost several thousand dollars, and you’d only have 1 “instance” of it. Now you can get amazing reverbs for $50 and run multiple instances with automation, etc.. The advent of native DAWs that don’t require expensive hardware, the affordability of recording rigs just makes professional work so accessible.
But you still need the skills to make all this work. So its all about practice. I always found reverse engineering things taught me valuable tricks I could apply going forward.Share this article: RELATED PRODUCTS Quick View Buy Now Quick View Buy Now Quick View Buy Now Quick View Buy Now
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