Flux:: sound and picture development was founded in the 1990’s during the early days of digital audio software workstations, collaborating with Merging Technologies in the creation of Merging’s now well renowned products.

        

22 Products by Flux :

Flux Alchemist V3

Be it a serious problem with the dynamics in a mix, a delicate mastering assignment, or a situation with complicated dynamics, Alchemist provides everything you need...
Flux BitterSweet Pro

BitterSweet Pro is the result of the improved algorithms found in Flux’s acclaimed transient processor freeware, BitterSweet that has been used by hundreds of...
Flux Elixir V3

Elixir is a novel kind of program limiter carefully designed to accomplish a truly pure natural sounding result without altering the nature of the audio material and...
Flux Epure V3

Epure is a state-of-the-art five-band equalizer designed to provide the absolute finest audio quality within the domain of digital audio processing. It is carefully...
Flux Evo Channel

The Evo Channel is an adaptable module-based channel strip plug-in comprised of 5 highly innovative audio processing modules that include Drive, Phase, EQ, Compressor,...
Flux Ircam HEar V3

HEar provides faithful reproduction of a stereo or surround mix with a pair of conventional stereo headphones. It relies on proven technology to model the various...
Flux Ircam Verb Session

VERB Session is based on the same fine technology used in the acclaimed IRCAM VERB algorithmic room acoustics and reverberation processor, with a modular construction...
Flux Ircam Verb V3

An algorithmic room acoustics and reverberation processor built in a modular way, with a recursive filtering based reverberation engine reproducing and synthesizing...
Flux Junger Audio Level Magic Multichannel

As a result of a joint engineering venture, Jünger Audio and Flux:: are pleased to announce Level Magic for the first time in a software format. Developed and enhanced...
Flux Junger Audio Level Magic Stereo

As a result of a joint engineering venture, Jünger Audio and Flux:: are pleased to announce Level Magic for the first time in a software format. Developed and enhanced...
Flux Pure Analyzer Essential

The Flux Pure Analyzer System is a network-driven modular RTA-system providing an extensive range of analyzer options for any imaginable audio analysis and measurement...
Flux Pure Analyzer Live Option

The Pure Analyzer Live provides the elements needed to assist the live sound engineer in speaker array calibration tasks, a delay finder, level, meter, transfer...
Flux Pure Analyzer Metering Option

The Pure Analyzer Metering provides an extensive set of measurement tools well adapted for Broadcast and Post Production facilities, presenting the metering tools for...
Flux Pure Analyzer Multichannel Option

The Pure Analyzer Multichannel provides a vast range of measurement tools for the most demanding multichannel environment. In addition to standard spectrum analyzer...
Flux Pure Compressor V3

The Pure Compressor Plug-in offers everything you would expect from a compressor, ranging from clean transparent subtle processing to classic heavy pumping. In...
Flux Pure DCompressor V3

Pure DCompressor V3 provide the tools for restoring the original dynamics of the audio material. The dynamics processing algorithms are designed to automatically...
Flux Pure DExpander V3

Pure DExpander V3 is carefully designed to de-expand the audio material by magnifying the space information and enhancing the low levels of the material by amplifying...
Flux Pure Expander V3

Pure Expander is a powerful versatile processor capable of anything from mild expansion to hard noise gating, perfectly suited for soft downward expansion. It can...
Flux Pure Limiter V3

Pure Limiter makes transparent limiting easy. A dramatic increase of the average audio level can now be accomplished without damaging the perceived audio quality. The...
Flux Solera V3

The Solera V3 dynamic processor combines the power of a compressor, expander, de-compressor and de-expander, all four available direct through the user interface,...
Flux SPAT Revolution

The Audio industry is undergoing a profound evolution and Flux:: Spat Revolution is here to tackle it. Total immersion is the future of the gaming and entertainment...
Flux Syrah V3

Syrah V3 handles the dynamics in a way that allows you to be creative, without a complicated user interface. Syrah is a next generation dynamics processor that uses...

6 Bundles by Flux :

Flux Full Pack 2.2

Bundle

This complete range of all the Flux plug-ins provides you with the best tools around for processing audio with the possibility of 8 channels for surround applications...
Flux Ircam Studio

Bundle

The IRCAM Studio bundle includes products which are the result of over twenty years of research in the realm of music related digital signal processing. Ircam and...
Flux Ircam Trax V3

Bundle

A suite of three ingenious processors using technology, developed during many years, by the sound analysis/synthesis team at IRCAM with the objective to provide signal...
Flux Mastering Pack

Bundle

The Mastering Pack contains four high-end dynamics processors: Solera, Epure, Elixir, Pure Limiter. It offers the best digital tools for mastering with up to 8...
Flux Recording Pack

Bundle

Recording Pack is a well defined toolbox with a selection of Flux:: dynamic processing plug-ins and eq. providing a versatile and comprehensive set of precision tools...
Flux Studio Session Pack

Bundle

The Studio Session Pack contains 8 plug-ins : Pure Analyzer, Bittersweet Pro, Pure Compressor, Epure, Pure Expander, Pure Limiter, Syrah, and Ircam Tools Verb...

About Flux :

Flux:: sound and picture development was founded in the 1990’s during the early days of digital audio software workstations, collaborating with Merging Technologies in the creation of Merging’s now well renowned products.

In 2007 Flux:: started releasing their own exquisite audio software product line tailored for demanding sound engineers, and has since then been focused on creating intuitive and technically innovative audio software tools, used by sound engineers and producers in the professional audio, broadcast, post production and mastering industry all over the world.

Latest News from Flux :

In The Outskirts Of Berlin The Legendary Teldex Studio
Thursday April 12, 2018
In the outskirts of Berlin the legendary Teldex studio, once the recording headquarters of Telefunken, is located, today one of the largest private recording studios in the world, capable of accommodating full symphony orchestra sessions with up to 80 musicians playing in the live room at the same time. We had the honor to meet up with René Möller, Sound Engineer & Producer, who’s been around in the studio since 1999. What can you tell us about the studio, René?

In 2002 when Warner pulled out and sold all of their recording and mixing facilities we started a new company, Teldex -same people, same facilities, in order to honor and continue our heritage. Since then, we are a full service company providing all types of recording services mainly based around the centerpiece of our facilities, the 450 sqm acoustic live room in which we can manage the dimensions of the room to fit anything from a single piano to a full size symphony orchestra.

With the change in business model from formerly being the service institution for one label, evolving to a free, full studio services provider, we now do pretty much all kinds of projects here, with a strong focus on classical music as this is the field all of us here originates from education-wise; chamber music, orchestral music, film scoring, as well as on-location mobile recordings.” It sounds (and looks) like a fantastic facility!

Yes, it is indeed amazing, and a great pleasure to work with, we’ve been very lucky!” How did you begin your professional career in the recording industry?

I studied at the Tonmeister program at the Berlin University of Arts, and by the end of my studies I started working as an assistant engineer here back when Warner owned the studio, doing things like setting up and preparing the studio for sessions, driving the truck, operating the machines and a lot of other things.

From there I was assigned more and more recording work, and all in all, this became a really nice transfer from the university world to the professional world. Looking back at it now, I understand how lucky I’ve been to get the opportunity of this smooth transition, so I think it’s safe to say that I am where I am thanks to this studio.” Tell us about some of the projects here at Teldex?

We have the honor of having a very close and long lasting collaboration with the French classical label “Harmonia Mundi”, who are doing quite a big share of their work in our studio and out on the road together with us, ranging from chamber music to Mozart operas. In this context I feel I have to mention the well renowned conductor René Jacobs, with who we have had the great privilege to record a whole series of Mozart operas in sessions here in the studio!

Then we have the big orchestras, obviously the Berlin Philharmonic Orchestra, Staaskapelle Berlin, Deutsches Symponie-Orchester, as well as the Vienna Philharmonic Orchestra, to mention a few.

With the later we have had the privilege for over 15 years now to produce the CD production of the New Years Concert in Vienna. It’s a big collaboration with the Austrian Radio, that evidently does the live television and radio broadcast of the concert. We work close together, split signals, and then we do the mixing and post-production in really quick turnaround times.

Another very interesting project, both from the musical side and from the technical side, was a recording of Bach’s St. Mattheus’ Passion, in studio sessions in our studio here in Berlin with Rene Jacobs, Akademie für Alte Musik and RIAS Kammerchor. The St. Mattheus’ Passion is a piece for two choirs and two orchestras and ideally with the full sets of soloists. The problem with this piece in a standard stereo recording is always how to fit this big apparatus left to right in the stereo image.

So we decided to try something new, as the production was to be released on SACD, and we had all possibilities to take advantage of multichannel surround, we ended up placing one orchestra more in the front, and the other one more in the back, which in the end gave the effect that the second choir felt like it was quite far in the back, which would have been the case if this was setup in a church with two opposing organ balconies having the choirs on one organ balcony each.

Looking at what we did there, it’s a very interesting strategy for how to translate the surround approach to stereo, and I really think we quite succeeded with this, and in the end we were Grammy-nominated for Best Surround-Sound Recording, and we also won an Echo (German music award) for Best audiophile surround-sound recording.“ What can you tell us about your workflow?

These days we are doing all recording and mixing mostly, and here I’d say about 90% of the time, in the box, and for this we are of course dependent on the tools, the plug-ins.

One of the tools in my toolbox that I use for everything I do is the Flux:: Pure Series dynamics processors, I’m especially pleased with the Pure Limiter which I think is one of the best limiters I’ve worked with simply because it’s almost completely inaudible.

Another tool that I use in almost every mix here is the Solera, which I find extremely flexible, it’s a tool that certainly has all the options and possibilities needed for dynamic processing, a true natural sound and not the least, very low latency, as does in my experience all of the Flux:: tools, especially the Pure Series processors, I would say.

The latency is of great importance to us, as you can imagine, when we are working with 50+ tracks filled up with plug-ins and realizing that with all these buses inside the workstation it sums up really quick!” What is the most challenging and interesting project you’ve done?

Of course the St Mattheus’ Passion project mentioned before was a really great challenge, however, I have to admit, even though routine and experience is something very important, if you somehow can maintain this “first time feeling” for every production and ask yourself “why am I recording this, what is there really in this project”, then I think you can get a true challenge out of every project, no matter if it’s a piano recording or a big orchestra or anything in-between.

That’s what I like so much about this job – no two recordings are alike, instead you just have to look out for the challenge in the project you are working on and try to make something special out of that moment, for every moment!” Is this your advice to new upcoming young talents?

Absolutely, this is the key to keep doing great stuff and having fun at the same time –no two recordings are alike…” We thank you René for taking your time with us and sharing your experiences.

Thank you too, and thank you for the great tools you supply us engineers with, I really look forward to see what you have up your sleeve for the future!” Search for: Recent Posts

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The 2018 Mixage Fou Competition – And The Winner For The Flux:: Price Is….
Wednesday April 11, 2018
THE FUTURE SOUND OF POP MUSIC
Tuesday November 28, 2017

Gaël Martinet (CEO) will be present on Thursday, 11/30 at the Symposium “The Future Sound of Pop Music” in Bern, Switzerland.

He will talk about Audio 3D and Spat Revolution. You are welcome!

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SPAT REVOLUTION Prix Du Public Au SATIS 2017
Monday November 13, 2017
We’re honored and proud to announce that
SPAT Revolution received its first public award.
Thank you for your support! On the left : Gaël Martinet (CEO) Search for: Recent Posts Archives Read More
Vote For SPAT Revolution!
Monday October 30, 2017

We need you! Help Flux:: by voting to support Spat Revolution for the Satis Trophee.
Fast and free, your vote is necessary!

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SATIS 2017
Monday October 30, 2017

FLUX:: will be present on the SATIS 2017. This event will be an opportunity to meet us (Stand : C53).

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Interview With Paul Northfield
Friday August 11, 2017
PAUL NORTHFIELD discovers Flux:: while mixing Dream Theater.

Recording Engineer and Producer Paul Northfield has been engineering rock, hard rock and progressive rock since the early ‘70s.

Paul’s credits include many of the pivotal recordings in rock from the bands like Gentle Giant, Rush, Queensrÿche, Suicidal Tendencies, Infectious Grooves, Porcupine Tree and Dream Theater to name a few. Most recently Paul completed work on Dream Theater’s new Black Clouds & Silver Linings scheduled for release this Summer on Roadrunner Records.

Paul discovered Flux as Black Clouds & Silver Linings was ready for mixing. Flux made such an impression on him that he immediately added it into his mixing setup. Paul took some time out of his busy schedule to give us insight into his use of Flux and about mastering techniques as they apply to his mixing process.

It sounds like you use Multi-Band compression to re-introduce naturalness into the otherwise sterile digital environment.

Where did you begin with Flux?

Actually I went straight for Alchemist because I’ve been very interested in mastering quality, Multi-Band Compressors for a long time. I’ve used, quite extensively, a number of different ones. I was always on the lookout for one that really had a lot of clarity and control. I fired up Alchemist and found that a lot of the components are available separately but pretty much, right off the bat, I started working with Alchemist.

I was using it when I mix. Most of the time I’m mixing analog, though I do lots of stuff “IN THE BOX” these days. When I’m mixing analog, I always do a certain amount of mastering in the whole process of mixing because I find that a careful use of EQ on your overall mix alleviates the need to grab a whole bunch of cheap EQs and stick them in for no reason. Like for instance, if you want, overall, a little bit more brightness to the mix, instead of sticking in a cheap EQ on every channel and cranking it a little bit, I’d rather add a dB of top end with a great mastering EQ. So I’ve used mastering techniques for a long time as part of the mixing process.

When I work “IN THE BOX” I tend to use more things like multi-band compressors because they help to give you a bit of the qualities that you lack in the digital world which are the saturations and such-like that you get in the analog world. The distortions and saturations that exist in the analog world are usually quite musical and very helpful once you get familiar with which the good ones are. That could be like tape saturations and things like harmonic distortions from Neve consoles, tubes, transformers and things like that. So I find that multi-band compressors are probably the tool that I find most useful in the “IN-THE-BOX” world.

Recently I kind of bounce back and forth. When I was mixing the new Dream Theater I was mixing off of Pro Tools through analog gear including an SSL and then back into Pro Tools at 96K using a Weiss Convertor so I’ve got a really great A/D. I then monitored it through a great D/A convertor as well which is also very important cause if you’re listening to everything through inferior convertors then you’re either going to over-compensate because you can’t hear what you’re doing or you’ll be trying to compensate for things that are problematic in the gear that you’re listening through. So that basically was the setup.

Right from day one I just started firing away with Alchemist because I fired it up and it sounded great. I said ‘oh okay’ this is giving me a bit of a quality like you might get when you’re putting something onto tape or something like that. I really like the compression and the fact that it’s a very high quality piece of software. You don’t feel like you’ve got a lot of artifacts happening when it’s doing what it does. The EQs are extremely smooth.

I like the fact that it’s really optimized for mastering. I noticed that the EQs kind of max out at plus or minus 6dB. In the mastering world, if you need more than 6dB of something you should be mixing it again! I like the fact that it’s optimized for fine-tuning. It’s not like you move a control a tiny little bit and you’re getting 2dB of boost or something. It’s a precision instrument.

It sounds like you use Multi-Band compression to re-introduce naturalness into the otherwise sterile digital environment.

The digital environment is inherently sterile and you need tools that help you generate musicality. Compression is one of those tools. Distortion is another one of those tools, used carefully. The thing you get a lot of in the analog world is phase shift flying around. Often it’s considered to be a terrible thing but sometimes it’s what gives a particular EQ its personality like some of the API graphic EQs, which sound incredible, very musical. You couldn’t do a mix through them but if you’re trying to make something sound interesting they’re very interesting sounding devices. When it comes to mastering the digital realm performs really well. Really well designed EQs can be very, very low phase shift with great stereo imaging and I think Alchemist is a great example of that.

I was surprised that a five band multi-band could sound so good. The Five Band Optimizer preset was the first thing I fired up. Immediately it was like ‘Wow’. It’s doing something substantial. It’s giving you more width and dimension and punch and it doesn’t seem to have any real negatives. Whereas some things tend to be a bit crunchy. There are a number of other things I’ve used like the TC Master X series in the past. I’ve had some great results from one of those but I don’t like using the five band because I don’t like the idea of putting too many crossovers in the mid-band frequencies which is where all your imaging comes from. But I’ve noticed with Alchemist you can get away with that and it doesn’t seem to be messing with my stereo image. All in all I was very impressed with it.

It’s funny, I think the world of mastering and mixing is a strange world because ideally you should mix something to the point where it sounds the way that you want it. Then when you go to mastering, other than maybe alleviating possible problems if you were mixing in a less than ideal environment with bad speakers or not great speakers or a difficult room, ideally you should be just making a little tweak here and there. But we’ve more recently gone into a world where mastering comes in with both guns blazing and everyone wants their mixes to sound loud rather than good. I’ll be the first to admit that, when somebody plays you two things back to back and ones louder than the other, it’s hard to discriminate what you like about it. What you do find is that if you mix so that it’s too loud and too pinned all the time it sounds good quiet but when you turn up it doesn’t sound better. It sounds kind of raging and annoying. So to me the ideal in pop and rock music is to try and do mixes that sound good at both quiet and loud playback levels. It’s a different thing if you’re working in a highly natural acoustic environment where you want it to be like a sonic photograph. But in pop and rock music you’re trying to make a statement that reaches people in their car or on their iPod. That’s actually been a problem because most people are on their iPod using MP3s or AAC encoded things and the ear buds aren’t always the greatest. Then you put it on back-to-back with something that’s recent and loud and then your mix doesn’t sound as loud so we’ve got into this kind of vicious circle.

So I’m very happy to find a mastering tool that’s incredibly precise and flexible. You spend months working on a record and a few weeks mixing it and then you hand it over to a mastering engineer. Now some guys do great work but I’ve had great work from people and then six months later had less than great work from the same person, cause they got out of bed the wrong side, or if they just took a different approach that wasn’t right. I would say at this point that less than 50% of the stuff that I get mastered sounds better. It might sound louder but it didn’t sound better. I think that’s a shame but I think at the same time when you’re mixing you have to start to take responsibility for that. You want to deliver something that’s great right away and then maybe the mastering engineer has a couple of tricks that help you get a bit of extra level but you shouldn’t just be pinning stuff all the time because it messes with too much.

At the same time, sometimes you want those tools, so if you’re going to have one then you better have a good one. That’s why I think Flux is great. Instead of blasting through some very crude multi-band compressor that’s creating a lot of artifacts, even if it is doing some things you like, it’s giving you a whole bunch of stuff you don’t want as well. I liked Flux right off the bat for that reason.

On what parts of the new Dream Theater recordings did you use Flux?

The entire album. Flux was part of my mix bus setup. Everything that went to mastering was going through that. Then at mastering, it was mastered at Sterling, they basically said it sounded great. They did a little bit of tweaking but not very much. That was the idea. Not that I don’t want a mastering engineer to touch it. Far from it. At the same time, I don’t want to mix it one way and then hand it to somebody and have them smash it to get it loud. So if I can deliver something that is pretty powerful and the level is really solid, and I like it, and it’s what we were trying to do, then what’s left is a few tweaks ideally or nothing at all. It’s not that I want to take a job away from a mastering guy but at the same time you have to deliver the best thing that you can. So it’s an important tool and I found it very, very useful.

So Flux is something you’ll use regularly?

Yeah, I imagine that I will.

I’m always on the lookout for different tools. Different tools have different textures. Sometimes some of them are more aggressive. With this digital world where we’re finding constantly that modeling is becoming more and more powerful but until you actually measure things really well it’s very hard to model things really well. We’re going to gradually evolve to a point where modeling is getting so good that a lot of the things you’ve relied on in the past just won’t be necessary. New tools come up that really didn’t exist effectively in the analog world. A tool like Alchemist in the analog world would be very, very difficult to achieve with very low phase shift EQ, with multi-band compression that’s fast. Actually zero attack times and things like that are almost impossible to achieve in the analog world. In real time you simply can’t do it. You have to pre-delay things before you can even do things like that.

LINKS:

Paul’s credits on allmusic.com:

http://www.allmusic.com/cg/amg.dll?p=amg&sql=11:d9fwxq9gldje~1~T40B

World’s End – Paul’s Management:

http://www.worldsend.com/clients.asp?ClientID=756573

The Official Dream Theater Site:

http://www.dreamtheater.net Search for: Recent Posts

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AES 2017
Friday August 11, 2017

FLUX:: will be present on the AES 2017. Gaël Martinet will give a conference about audio for cinema. This event will be an opportunity to meet us.

Read More

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@NihalDadKhan Hi, please contact our helpdesk support@flux.to and please dont forget to include your ilok user account id! Thanks!
FluxAudioTools
Flux:: @FluxAudioTools Thursday December 7, 2017
Thanks for the headsup @stelios_goulas and Enjoy! https://t.co/d3ZY5jF1mp
Stelios Goulas @stelios_goulas
.@FluxAudioTools is a company that I don't often see people referring to and that's a shame. Flux has probably the… https://t.co/AYHfapP1Ts
FluxAudioTools
Flux:: @FluxAudioTools Tuesday December 5, 2017
@iamcookbook The offer was availlable during black friday weeend only, the new price on this bundle is only $179 though!
FluxAudioTools
Flux:: @FluxAudioTools Tuesday November 28, 2017
Final Call - Studio Session Pack $79 @FluxAudioTools Black Friday Special ends in one hour! https://t.co/BuIeRRb2js https://t.co/b3NLKHtgOw
FluxAudioTools
Flux:: @FluxAudioTools Tuesday November 28, 2017
Only a few hours to go... Final call for @FluxAudioTools Studio Session Pack $79 Black Friday Special!… https://t.co/cSxzwDSbI0
FluxAudioTools
Flux:: @FluxAudioTools Monday November 27, 2017
@FRESHNYRAT Please contact our helpdesk: support@flux.to and our support staff will investigate what's going on.
FluxAudioTools
Flux:: @FluxAudioTools Monday November 27, 2017
@FRESHNYRAT To use our product an iLok account is needed, if you found info on our site stating you need the ilok key, please let us know!
FluxAudioTools
Flux:: @FluxAudioTools Monday November 27, 2017
@AckNage Today (Monday) is the last day for the Black Friday/Cyber Monday Studio Session Pack $79 promotion!
FluxAudioTools
Flux:: @FluxAudioTools Monday November 27, 2017
@FRESHNYRAT That is correct, our products does not license with the eLicenser, you need an iLok account instead (iLok usb key not required)
FluxAudioTools
Flux:: @FluxAudioTools Thursday November 23, 2017
Improve Your Sound - Improve Your Mix! @FluxAudioTools Studio Session Pack - 8 of @FluxAudioTools most popular plug… https://t.co/B2IJMpF3Qr
FluxAudioTools
Flux:: @FluxAudioTools Tuesday November 21, 2017
@lonearcherfilms Send us an email at support (a) flux.to and we'll be more than happy to have a chat with you! :)
FluxAudioTools
Flux:: @FluxAudioTools Monday October 9, 2017
@mattwesdock Cheers for the headsup Matthew!
FluxAudioTools
Flux:: @FluxAudioTools Tuesday September 26, 2017
Hi @AudiostepsMag and thanks for the headsup! Cheers!
FluxAudioTools
Flux:: @FluxAudioTools Monday September 18, 2017
@loupkillian Beautiful!
FluxAudioTools
Flux:: @FluxAudioTools Saturday September 16, 2017
Hear hear hear! https://t.co/DkaPp0Owfn
Loup Killian @loupkillian
@FluxAudioTools "Any sufficiently advanced technology is indistinguishable from magic." - Arthur C. Clarke :) #spatrevolution
FluxAudioTools
Flux:: @FluxAudioTools Saturday September 16, 2017
@Maestroso All who owns SPAT/Ircam Tools 1.1, in the Flux:: online store, add SPAT Revolution to cart, enter ilok i… https://t.co/aTtBmwyZ0e

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